You are a secret agent trapped behind enemy lines. Another agent contacts you and tells you he has some stolen plans showing the enemy's attack routes for the forthcoming invasion. You must get the plans into allied hands before the enemy attacks. The agent informs you that his life is in danger and that he may be killed by double agents working for the enemy.
The agent tells you that there are some lost patrols in the region—these patrols need to be guided to the safety of the allied troops to the east, but dangerous minefields may tear the very limbs from your body. Some reports, he tells you, indicate that allied troops may have been injured in minefield explosions—these casualties will need to be guided to safety.
You arrange to meet your contact at a deserted warehouse in the centre of the occupied town...
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