Castle of Terror (Melbourne House)
* After you have bought the old man a drink, it's not your round any more, so hang around a
while…more than your thirst may be quenched!
* To get into the castle, examine things in the mill carefully, particularly the ladder and what
you remove from it.
* For a maiden, push brick by skeleton, and on up to the banqueting hall.
* Throw the rope across the pit.
* Have the flint, unlight the castle, depress skull, and take book.
* To get out, light candle, examine bookcase and return book to shelf.
* Throw a rope to tangle the guards.
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