Killer Mansion -- T&D Software -- 1982, Author unknown Solution by Dale Dobson, www.gamingafter40.com This is a brief adventure with a very limited vocabulary and no save/restore feature. Most of the "puzzle solving" consists of trial and error, finding out what is fatal and what is not, and which objects (most of them) can be ignored. The object is to track down a dangerous criminal and his loot in an abandoned mansion. Solution: W, W GET BONE N, E, E, E (maneating watchdog! what to drop?) BONE E MOVE PANEL (which lever?) YELLOW (transported to dungeon) E MOVE SKELETON GET KNIFE N GET PICK USE PICK (come out in den north of kitchen) S, S, E, E S, S, E, E, N (fight; what will you use?) KNIFE (criminal dies) GET KEY S, W DROP PICK GET SHOVEL S USE SHOVEL USE KEY (victory!)