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Malice in Blunderland (Malice_in_Blunderland.txt)

MALICE IN BLUNDERLAND
Written by Steve Taylor (1985 Spectrum Computing)
Walk Through by Dorothy Millard (Spectrum Version)

Scenario
The opening screen tells you it is not so much an adventure, more a bewildering romp into obscurity.
 Your aim is to discover the location of the mythical chalice of Blunderland, and to make the
chalice yours.  All you know is that the chalice is supposed to be hidden in an underground cave
protected by a vicious monster.

Notes
1. To refresh the screen type L.

Walk Through
(Start in a telephone kiosk), OPEN DOOR (it's stuck), GET COIN, EXAMINE CARD, INSERT COIN (it
is rejected and falls into a small slot below), GET COIN, GET RECEIVER, DIAL 999 (which service
please?), FIRE (they free you... you are on the street), E, READ SIGN, S (bookshop), INVENTORY
(reading specs), WEAR SPECS, GET BOOK, READ BOOK, STUDY BOOK (everything you ever wanted to know
about Blunderland - a fiver drops out), DROP BOOK, GET FIVER, OUT, N (electrical shop where they
have radios for thirty pounds), OUT, W, W, ENTER SHOP (ironmonger - congratulations you are the
10,000th customer and are given a cheque), INVENTORY (the cheque is for thirty quid), BROWSE GOODS
(see a spade), BUY SPADE, OUT, E, E, N (back to electrical goods shop), GIVE CHEQUE (you are give a
radio), EXAMINE RADIO (has a hinged panel), OPEN PANEL (see a 9 volt battery), GET BATTERY, OUT.

W, W (bus stop), WAIT (it isn't a real bus stop), N, N, W (colliery yard), N (coal heap), DIG
(find brass door handle), GET HANDLE, E (shack), GET PICKAXE, GET HELMET, EXAMINE HELMET, ATTACH
BATTERY (to the helmet), INVENTORY (note the light is now on), GET HOOK, LOOK UNDER BENCH, GET
GASMASK, WEAR GASMASK (this allows you to carry more items), W, S (back to colliery yard), PUSH
BUTTON (a lift appears in the lift shaft), ENTER ELEVATOR (goes down), W (tunnel - must have light),
S (bend in tunnel - leave the revolver, a red herring), E (there is a faint smell of gas), S (must
be wearing gasmask), E (coalface where you see a pile of coal dust), EXAMINE DUST, GET KEY, W, N, W,
N, N (sturdy wooden door), OPEN DOOR (locked), UNLOCK DOOR (the key you have doesn't fit),
SMASH DOOR (using pickaxe), DROP PICKAXE, N (storeroom where you see a six inch high door), EXAMINE
BOX, L, GET BOTTLE, INVENTORY (it's a bottle of pink liquid with a label stuck to it), READ
LABEL (says "Drink Me"), DRINK BOTTLE (you shrink), UNLOCK DOOR, OPEN DOOR.

GO DOOR (to southern end of a brightly lit corridor where you see a glass top table), EXAMINE TABLE
(see something on the top but you're too small), N, N, W, GET STRING, TIE STRING (to hook), E,
S, S (back to glass table), THROW HOOK (it secures itself at the top of the table), CLIMB STRING (to
top of table), GET DISC, D, N, N, W, W (scented garden where you see a square opening high in the
wall), N  (garden where you see a boiled ham sandwich), GET SANDWICH, DIG, GET MIRROR, DROP SPADE,
S, E, E, E, E (top of steps), D (red room), S (long room), OPEN CUPBOARD, EXAMINE CUPBOARD
(completely empty, except for...), L (see a hungry white mouse), GET MOUSE (can't catch it),
GIVE SANDWICH (you learn that cheese makes you grow), L (now see a fat and sleepy white mouse), GET
MOUSE (let it sleep).

N, N, W (small room containing a computer and a switch on the wall), INSERT DISC, PUSH SWITCH, PUSH
ENTER (a message on the monitor reads "Need something that you left behind in the real world...
if your answer is yes then by shouting "Bong" you will be miraculously transported to the
bookshop" - this is a way back if you've forgotten something), E, E, N, E, S, E (bend in
passageway), S (chamber), NE, E, E (door in east wall), OPEN DOOR, GO DOOR (what about the weirdo in
the werewolf mask going "boo?"), SHOW MIRROR (he disappears), GO DOOR (bottom of
stairway).

U (tall oak door), EXAMINE DOOR (that's odd), OPEN DOOR (has no handle), ATTACH HANDLE, OPEN
DOOR, GO DOOR (to an oblong shaped brightly lit room), EXAMINE PAINTING, S (vending machine), W, S
(store), GET PAPER, READ PAPER (instructions for using the autosnak vending machine), N, E, INSERT
COIN, PUSH 15 (something drops out), L, GET CHEESE, EAT CHEESE (you grow), N, D (through trapdoor to
a dark and damp tunnel), U (top of high stone wall), JUMP (into a garden full of weeds), S, W
(greenhouse), GET POT, OUT, S, W, W, W (meet an incredibly smelly and sad looking woolly monster),
GIVE GAS MASK (the monster puts it on and shakes you warmly by the hand), W (outside cave), ENTER
CAVE (see the Blunderland Chalice), GET CHALICE.

Well Done
You are awarded n MBE, Member of the Blunderland Empire medal, an all expenses 
paid trip for two to Southern France and a Jim'll fix it badge.
And you wake up!

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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