JOLLY JACK'S RUN ASHORE Written by Robert C. Corbett (Harboursoft) 1984 Walk Through by Dorothy Millard (Spectrum Version) Scenario The game follows the fortunes of Jolly Jack, a sailor just home from three months at sea on his first night ashore. He has three main objects, to get pissed out of his brain, to get fucked silly and to get safely back aboard ship. Notes 1. This is an ADULT adventure. 2. Do not enter the alley as if you do you will be attacked by thugs. 3. If you have the torch you can see something on the ground at the beginning of the dark alley but are unable to find out what it is. If you try to pick it up you are "carrying something on the ground!" Walk Through (Start on the ship's gangway), INVENTORY (carring a pass and gold watch), E, E (dock gate), SHOW PASS (to sentry - you are on the road to town), E, S, S, S (junction), W (beginning of high street - you are feeling hungry), W, W, W, S (café), BUY FOOD, EAT FOOD, BUY COFFEE, DRINK COFFE, TALK WOMAN (says we could go to her house), INVENTORY (you now have her with you), N, W, W, S, S, S (living room of woman's house), S (hall), E (stairs), U (boudoir), SCREW WOMAN (the woman's husband arrives and says if you don't want your face filled you had better make it worth his while), PAY HUSBAND (you are back at the cross roads). E, E (corner), S, E, E (bus station), BUY TICKET (to the dock gate), CATCH BUS, S (into pub where you see a busty Irish barmaid and a pint of beer), BUY BEER, DRINK BEER (want another), BUY BEER, DRINK BEER (want another), BUY BEER, DRINK BEER, BUY BEER, DRINK BEER, BUY BEER, DRINK BEER, BUY BEER, DRINK BEER, BUY BEER (last one, Jack you've had enough), DRINK BEER, TALK BARMAID (she has a nice room upstairs), INVENTORY (she is now with you), S, W (barmaid's bedroom), SCREW BARMAID (husband throws you out and you finish up outside), E (outside Dirty Dicks), BUY TICKET (you enter), S (smoky room), N, E (room full of fruit machines), PLAY MACHINES (you have a 50 percent chance of winning), S (gambling den), PLAY POKER (you lose everything and are chucked outside to lane), S, S, S (pawnbrokers), PAWN WATCH (you get 30 quid for it) N, N, N, N, N. W, W, W, W, W (outside cinema), BUY TICKET (you enter and see a very pretty young girl), TALK GIRL (says if you're looking for a good time to go to her flat), PAY GIRL, INVENTORY (she is now with you), N, W, W, S, S, E (crossroads), E, S (flat entrance), S (kitchen), E, E (stiars), U (landing), N (bathroom where you see a cabinet), OPEN CABINET, GET DUREX, W, E (bedroom), WEAR DUREX, SCREW GIRL (you're too drunk), W, D, W, W (back to kitchen), DRINK COFFEE (that sobers you up), E, U, E, E (back to bedroom), SCREW GIRL, W, D, W, W, N, N (back to crossroads), W, W, N, N, E, E, E, N (slipway), GET BOAT, W (at sea), N, E (by dock wall), DROP BOAT, CLIMB STEPS (to dockside), W (ship's gangway), W (on board ship), W (cabin - congratulations you have given me the time if my life and completed the adventure). SCORE 100% Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com