Hints And Clues
Do not look at this page unless you are thoroughly stuck. Here is a list of instructions the
computer understands. If you type a different instruction, the computer will not understand even if
it makes sense to you.
GET TAKE EXAMINE
READ GIVE SAY
PICK WEAR TIE
CLIMB RIG USE
OPEN LIGHT FILL
PLANT WATER SWING
EMPTY FEED CROSS
REMOVE BAIL TURN
DIVE INSERT LEAVE
THROW EAT BLOW
DROP RING MOVE
INTO BURN CUT
HOLD UNLOCK POISON
SHOW COUNT WITH
DRINK BREAK PAY
MAKE REFLECT STEAL
GATHER ENTER
Here are clues to specific problems you will encounter.
High walled rock garden
You need things to plant - and something to help them grow.
Bridge
This is a toll bridge.
Misty pool
There is something mysterious here. You need to empty the pool to find out what it is.
Ogban's Boar
Look around on the island for something to help you get past the Boar.
Mosaic-floored hall
1. What is at the end of the hall? (Food and drink) If you have been to the kitchens, you may have
found something to use here that will prevent Ogban harming you - for good.
2. Your passage is blocked by Magrarg's evil spells. Only if you are carrying all the magic
objects will you be allowed to go east.
Stables
You need something from the wooden door to the stable. The Grargs carry matches in their uniforms.
Fallen oak
The Goblin Guardian is listening for the sound of the wind blowing through the reeds of the marshes
where he was born.
Wooded valley
The hermit will trust you if you give him something that used to belong to him.
Underground tunnels
You can find out in which direction to travel by examing some instructions not far away.
Attic bedroom
What would you expect to find in a bedroom? Examine it and see if there is anything useful.
Silver Chamber
You must HOLD the Stone of Destiny and SAY the magic words one by one.