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Altered Destiny (altered_destiny_solution.txt)

This section charts a direct path to the "solution" for Altered Destiny. The
path takes you from section to section, listing everything you must do in the
correct order. Note that anything written in CAPITAL LETTERS indicates a
command that you must actually type - remember, though, that the game
recognizes any combination of upper/lower case letters when you type a
command.

The answers here are presented in efficient "chronological" order. As a result,
you may miss certain moments that aren't necessary to physically complete the
game, yet add depth and richness to Altered Destiny's "story." In other words:
This is a graphic adventure. So be adventurous. Explore everything.

Also remember that in order to complete the game, you will have to guide P.J.
through some scenes more than once - hence, you will find certain scenes
listed below several times. Thus, if you want the "solution" to a particular
scene, be sure to check Part Two thoroughly for all references to that scene.

Clearing

  East

By Two Structures

  Walk P.J. through door of domed hut

Small Hut

  TAKE ALL (Axe, Sword)
  ALNAR, MAKE CAGE
  EXIT

By Two Structures, South Side

  West

Clearing

  Walk P.J. under stone arch
  East

By Two Structures, North Side

  Walk P.J. down steps and under pigment troughs

Tentro's Shop

  TAKE GOLDEN TUBE
  TAKE JAR
  TAKE SPHERE
  POINT TUBE AT FRAGS
  Walk P.J. to steps

By Two Small Structures, North Side

  Walk P.J. up steps
  West

Clearing

  Walk P.J. under stone arch
  East

By Two Structures, South Side

  Walk P.J. through door of domed hut

Small Hut

  TAKE CAGE
  EXIT

By Two Structures, South Side

  West
  Position P.J. (carefully) to the right of the front opening in the rocks
  Wait for a small floater to rise from below
  TAKE SMALL FLOATER

Crossroads

  DROP SWORD
  DROP SPHERE
  East

Edge Of The Forest

  West

Eastern Edge

  South

In A Wooded Glen

  East

By A Cliff Edge

  East

Midway

  South

Bottom

  West

Bottom of Hill

  TAKE LEAF
  East (to Bottom)
  North (to Midway)
  West

By A Cliff Edge

  Walk P.J. next to the hammock
  SLEEP
  DREAM

Boiling Pits - By A Cliff Edge

  WAKE UP
  PUSH ROCKS
  CLIMB DOWN

Boiling Pits - Bottom of Hill

  CUT RIGHT TREE WITH AXE
  CUT LEFT TREE WITH AXE
  Walk P.J. between the two downed trees, across the pits
  TAKE PICTURE
  Position P.J. next to the kaylef
  GIVE PICTURE TO KAYLEF
  TAKE MIRROR
  CLIMB DOWN

Boiling Pits - By A Cliff Edge

  SLEEP

By A Cliff Edge

  WAKE UP
  West (to In A Wooded Glen)
  North (to Eastern Edge)
  East

Edge Of The Forest

  Walk P.J. north via right-hand trail

Crossroads

  West

A Wooded Area

  North

By The Light

  East

Tree Base

  Position P.J. by the vine wall
  CLIMB UP

Terrace, West Edge

  South

Terrace Clearing

  DROP CAGE
  SET TRAP
  BAIT CAGE WITH JAR
  Wait for bird to be trapped
  TAKE CAGE
  East

By A Large Tree

  TAKE SHELL
  West (to A Terrace Clearing)
  North

Terrace, West Edge

  Walk P.J. into still pool
  FILL SHELL WITH WATER
  Position P.J. by vine web
  CLIMB DOWN

Tree Base

  West (to By The Light)
  South (to A Wooded Area)
  South

Crossroads

  Position P.J. between the two tubeplants on the crest of the east hill
  When one tubeplant gives birth
  TAKE LARGE FLOATER

A Clearing

  Walk P.J. through stone arch
  East (to By Two Structures)

Land's End

  Carefully, position P.J. on the stone platform on the east edge of the
    island.
  DROP AXE
  Move P.J. onto transporter

Runes Island

  Move P.J. into amphitheatre
  GIVE BIRD TO VINDAH
  GIVE LEAF TO VINDAH
  Wait until bird has marked leaf
  TAKE LEAF
  LOOK AT THE LEAF
  EXIT

Runes Island

  Move P.J. onto the transporter

Land's End

  TAKE AXE
  West (to By Two Structures)
  West (to A Clearing)
  Position P.J. (carefully) to the right of the front opening in the rocks
  Wait for a small floater to rise from below
  TAKE SMALL FLOATER

Crossroads

  DROP LEAF
  South

By A Cliff

  POINT TUBE AT PLATE
  POINT TUBE AT FRAGS
  Walk P.J. into the cave mouth

Order Of The Jewel

  POINT TUBE AT PLATE
  DROP TUBE
  South via the right-hand trail

The Crystal Garden

  GIVE SHELL TO LANTRA
  TAKE SMALL POUCH
  TAKE LARGE POUCH
  DROP SMALL POUCH
  TAKE ROUND CRYSTAL
  South

Hallway

  Walk P.J. down steps and into open doorway

Among The Scrolls

  TOWHEE, GIVE ME SCROLL
  LOOK AT THE SCROLL
  GIVE ROUND CRYSTAL TO TOWHEE
  LOOK AT THE PICTURE SCROLL
  EXIT

Hallway

  DROP PICTURE SCROLL
  DROP WRITTEN SCROLL
  Walk P.J. up the stairs
  West

Order Of The Jewel

  Walk P.J. out of the cave

By A Cliff

  East

Crossroads

  North

Top Of A Canyon

  North

On A Path

  Do not move P.J. until the wraith has dissolved into slime
  (Do not stray from the path)
  North

Canyon Fork

  Do not move P.J. until the wraith has dissolved into slime
  (Do not stray from the path)
  Carefully, move P.J. to the leftmost northern exit

Canyon Depths

  Carefully, continue on the same path

Canyon Heights

  TAKE PLANT
  Return to Crossroads

Crossroads

  West (to A Wooded Area)
  North (to By The Light)
  East (to A Tree Base)
  East

Eastern Woods

  North until P.J. is sprinkled by the Hoppa
  West (to Tree Base)
  West (to By The Light)
  North

Pool of Light

  WIELD AXE
  READ MESSAGE
  Move P.J. towards aRRaRRa until platform moves
  With mouse: Click on right edge of platform under aRRaRRa's feet
  With Keyboard: Move P.J. right until aRRaRRa falls
  Move P.J. so that he falls off the platform

On The Stairs

  EAT PLANT
  READ MOUND OF STONES
  Walk P.J. down to the lowest set of steps on the right
  Walk down the step extension that appears

Bottom Of The Stairs

  THROW LARGE POUCH
  Walk P.J. across the crystal bridge and onto the platform

Descent Tube

  READ MARKINGS

Floating Floor

  Walk P.J. over the loose tile, stepping only on tiles with one large or
  four small circles

Pool of Darkness

  Move P.J. So that he falls into pool

Pool of Light

  West (to By The Light)
  South (to A Wooded Area)
  South (to Crossroads)
  North (to Top Of A Canyon)
  North (to On A Path)
  North

Canyon Fork

  Carefully, move P.J. to the center exit on the north

Canyon Depths

  Carefully, move P.J. to the center exit on the north

Canyon Heights

  Carefully, continue on the same path

Canyon End

  carefully, continue on the same path


Canyon Heights

  Carefully, continue on the same path

Amid The Bones

  West

Amid The Bones (Skulls)

  DROP ALL
  TAKE BOWL
  East

Amid The Bones

  Position P.J. by the rear foot of the skeleton
  DROP BOWL
  CLIMB UP
  West, across webs

Amid The Bones (Skulls)

  Carefully, walk P.J. to the center of the middle skull
  TAKE ARROW
  Carefully walk P.J. back east

Amid The Bones

  East, across webs
  CLIMB DOWN
  TAKE KLEEG
  TAKE BOWL
  West

Amid The Bones (Skulls)

  TAKE SILENCER
  TAKE MIRROR
  East

Amid The Bones

  Retrace your steps back to Canyon Fork

Canyon Fork

  FILL BOWL WITH SLIME
  South

On A Path

  South

Top Of A Canyon

  South

Crossroads

  East (to Edge Of The Forest)
  West (to Eastern Edge)
  South (to In A Wooded Glen)
  East (to By A Cliff Edge)
  East (to Midway)
  South (to Bottom)
  West

Bottom of Hill

  TURN ON SILENCER
  South

Howler Lake

  WAVE MIRROR
  RIDE BOTEMAN

By A Landing

  SQUEEZE KLEEG
  East

Island Edge

  Move P.J. into paved, stone area and exit north on the left path

By A Terrace

  West

Island Center

  POUR SLIME ON PJ
  West

Gathering Place

  South

Amid The Ruins

  Exit north using the left-hand path

Gathering Place

  North

Castle Entrance

  Move P.J. next to the door
  UNLOCK DOOR WITH JEWELED ARROW
  Move P.J. into the doorway

Castle Bottom

  PULL ROPE

In A Shaft

  Do nothing until P.J. comes to a room with a door in the far wall
  When P.J. is by the door ...
  JUMP

In A Chamber

  East
  East
  East
  North (through the middle, "solid" wall)

HELMAR

  When offered a weapon selection, choose:
  MIRROR

End of Game.