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Wisp (Wisp.txt)

Wisp
By Lea Albaugh, writing as 'Lea'
For Z-code interpreters

Solution by Garry Francis
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This is a minimal solution. You'll need to EXAMINE a few things (especially yourself) for this
solution to make sense.

You start out on a road. No matter which direction you go, you end up at a location in the marsh.
The marsh is a 4 by 5 matrix with wraparound in the cardinal directions. Each room in the marsh has
one of seven possible descriptions. The descriptions are randomly allocated at the start of the game
and do not change during the game, but are re-allocated when you restart. You can't do anything
useful in the marsh, other than map it, and you have three items to help you out there. Once
you've worked out the solution, you don't even need to enter the marsh. Here it is...

(X ME) (you're tired, what do you do when you're tired?)
SLEEP
WAKE
***THE END***