Username: Password:
RegisterForgotten Password

Game Without a Name (Game_Without_Name.txt)

GAME WITHOUT A NAME
by Zippy
DENTED DESIGNS
Spectrum 48

This game, though filled with sophomoric, adolescent humour, is 
easy to play and enjoyable as much for the locations and object 
descriptions that are unnecessary (but kinda fun to see), as for 
the actual goal and end. So visit everywhere, examine the useless 
objects, and SAVE and RESTORE often since you die often. The use 
of most objects is obvious.

INVENTORY (you have no souvenirs), HELP. Do this several times. 
The messages you get are: "useful words, examine everything and 
talk to everyone", "there are two parts to the city and you need 
to find the proper route that connects them". EXAMINE DOOR 
(locked), EXAMINE RING (attached to a slab), TALK TO GUARD (he 
tells you there is a secret passage), PULL RING (you create a 
trapdoor), DOWN (you see a blue monster), TALK TO MONSTER (Berk), 
EXAMINE SWITCH, PUSH SWITCH (a green light comes on and you see a 
tunnel north).

Go N, UP, EXAMINE GAME, W, W, EXAMINE QUARTER, EXAMINE CHOLERA, 
E, N, EXAMINE DRAIN (there is a gold coin below), W, READ SIGN, 
E, S, E, S, READ GRAFFITI, N, E, EXAMINE STATUE, EXAMINE 
FOUNTAIN, EXAMINE POOL, TALK TO CENTAUR, S, E, EXAMINE TREE, UP, 
TAKE MAGNET, TALK TO ROOK (you are ushered out), W, N, W, W, N, 
USE MAGNET, DROP MAGNET, S, E, E, N, E, E, EXAMINE MACHINE 
(ignore the vodka), INSERT COIN, TAKE LEMON, EXAMINE LEMON, W, W, 
N, TAKE PACKET, EXAMINE PACKET, S, S, W, W, N, N ( Ignore the 
grenade).

Go W (the goblin wants a toll), TALK TO GOBLIN, GIVE PACKET TO 
GOBLIN, TAKE PASS, EXAMINE PASS, W, S, TALK TO WENDY, TAKE COMIC, 
EXAMINE COMIC, N, E, E, E, N, TALK TO GUARD, GIVE COMIC TO GUARD, 
HELP (getting out can be an athletic problem), S, W, N (ignore 
the loonies and Tim), S, S, S, E, S, WAIT FOR BUS, BOARD BUS, E, 
N, TAKE BOX, EXAMINE BOX, TAKE POLE, EXAMINE POLE, EXAMINE 
CARVING, S, W, WAIT FOR BUS, BOARD BUS, N, W, N, N, W, W, N, 
EXAMINE KNOT, DROP BOX, STAND ON BOX, TAKE SLIPPERS, TAKE GLOVES, 
DOWN.

TALK TO ORC, S, W (you see a grapefruit that is scared away by 
your use of the lemon), EXAMINE SLUDGE, WEAR GLOVES, TAKE SLUDGE, 
E, E, E, S, S, E, S, WAIT FOR BUS, BOARD BUS, E, E, EXAMINE 
PHOTOS, S, WEAR SLIPPERS, S (you pass by the sleeping Thunk), W, 
S, S, W, TAKE PISTOL, EXAMINE PISTOL (needs power), INSERT 
SLUDGE, E, N, N, E, N, N, W, W, WAIT FOR BUS, BOARD BUS, N, W, N, 
N, E, N, JUMP GATES, W, S, N, W (ignore the rope), N, N, PRESS 
BUTTON, N (you find yourself at the foot of stairs), UP, N, FIRE 
PISTOL. You are finished.

Terri Sheehan
2004-08-28

*****************************************************
Displayed on the Classic Adventures Solution Archive:
http://hjem.get2net.dk/gunn/